Player Information

Name: Rachel
Email: ssilverkittyy@gmail.com

Wingrider Deryn

Name: Deryn
Pronunciation: DARE-in
Age: 23
Gender: Female
Preference: Heterosexual
Birthing Date: 08.28.2738
Craft: Lower Caverns
Rank: Wingrider
Physical Description:

Deryn is about 5'6" and of average weight and build. She doesn't trend to a slender, waif-like shape, and instead puts on bulky muscle rather than lean. Still a teenager, she has a teenager’s manic metabolism, but that will slow soon into her twenties and give her a more settled, weighted appearance. While she won’t be overweight, or even chunky, there won’t be much that is slender about her. Instead she’ll be solid, with enough feminine curves to be reasonably attractive by conventional standards. Her hair is a dirty strawberry blonde that only truly glints red after the summer sun has had its way with it, and her eyes are a similar murky shade of hazel. Any natural color she wears brings out that particular shade in her irises. It’s her favorite style trick. Her skin is pale with rosy hues and she burns easily. Deryn has an overall average natural appearance, but she can and occasionally does clean up very well. Smiling helps a great deal.

Personality:

When naturally buoyant teenage personalities and girly flamboyance were handed out, Deryn was wandering off scrutinizing the shade of blue in the sky and wondering what it meant. When flirtatious natures were distributed, she was sitting a little distance off watching the boys and girls rediscover themselves with an almost clinical interest. Deryn is a late bloomer personified. Physically, she was right on time; mentally and emotionally, she skipped a little too far forward and is only just beginning to figure out playfulness and flirting. This lagging behind has delivered a blow to her self-esteem and she’s very tentative and anxious about stepping forward and putting herself out there in a non-professional capacity. She took her duties in the Lower Caverns seriously, doing whatever chore needs doing with a quiet dignity, and in her free time she immediately goes off to do something solitary and minimally emotionally taxing. Her friends tend to be older than her and she honestly does not know what to do with those much younger. Children are fine; other teenagers confuse her. She doesn’t think she fits in, so she doesn’t even try. She might as well save everyone the awkwardness.

When naturally buoyant teenage personalities and girly flamboyance were handed out, Deryn was wandering off scrutinizing the shade of blue in the sky and wondering what it meant. When flirtatious natures were distributed, she was sitting a little distance off watching the boys and girls rediscover themselves with an almost clinical interest. Deryn is a late bloomer personified. Physically, she was right on time; mentally and emotionally, she skipped a little too far forward and is only just beginning to figure out playfulness and flirting. This lagging behind has delivered a blow to her self-esteem and she’s very tentative and anxious about stepping forward and putting herself out there in a non-professional capacity. She took her duties in the Lower Caverns seriously, doing whatever chore needs doing with a quiet dignity, and in her free time she immediately goes off to do something solitary and minimally emotionally taxing. Her friends tend to be older than her and she honestly does not know what to do with those much younger. Children are fine; other teenagers confuse her. She doesn’t think she fits in, so she doesn’t even try. She might as well save everyone the awkwardness.

Weyrlinghood has agreed with her, in that she is perfectly suited to long days and hard, strenuous work. Having done her time in the kitchens hacking meat, feeding Irvanath was never particularly grisly or stomach-turning. She takes everything in quiet, solemn-eyed stride. Even Candidacy, where most kids go nuts testing the elasticity of the rules and their newfound (relative) freedom, she stood by and dutifully did her homework. Naturally studious, she is a master of the theoretical. She’s fairly confident she could do much of anything, given it went mostly straightforward and just like the books described. The idea of a green and the inherent sexuality therein isn’t repulsive or morally difficult for her, having grown up in the Weyr. She accepts it, but by no means looks forward to it. It sounds awkward and kind of annoying; what’s more, she hates losing control because the odds are that she will act like an idiot and regret it later.

Secretly, though, she wishes she could be as silly and laid-back as some of the other kids she knows. It looks fun. Passion looks like the kind of thing that would throw some color into her admittedly drab world, and she’s becoming more and more interested in uncovering some. Irvanath is helping a lot, and while Irvanath is a very stately green, she continues to hope that they’ll have some grand adventures together and maybe, possibly, some day they’ll get into some trouble. But just a little. She is proud of her spotless disciplinary record. Why make mistakes when you can learn from others’ mistakes and come out shining? If they’re going off on some grand adventure, she’s going to watch others’ grand adventures, find out how they got caught, and not do that.

There are flashes of color in her personality, though — snappish irritability when overtired, calculating shrewdness when it comes to possibly getting a leg up on someone, condescending cynicism when she thinks someone’s being an idiot (especially on purpose).

Trait snapshot: too mature, curious, studious, disciplined, reluctantly withdrawn, understated, observant

History:

Mother: Derwynna
Father: unknown
Siblings: unknown


Deryn is a flight-baby, and she has neither shame nor pride in it. It’s just something that happens in a Weyr. Her mother worked primarily in the kitchens and thought maybe mothing could be fun, and it was, until Derwynna realized she was pregnant, and then it didn’t nearly seem as fun anymore. That abruptly ended her forays in mothing. She went ahead and kept the child, mostly because it gave her a vacation from work and break in the routine, and, since she had no idea who the father was, named the little girl after herself. Deryn was raised in the creche, and Derwynna went back to work.

When it was time to choose something to do with her life until she was eligible for Candidacy, and even through then, Deryn felt no particular calling or interest and just shrugged, saying she would do whatever needed doing. Of course that meant she was hurried down into the Lower Caverns to help with the menial chores that kept the Weyr functioning. She never considered it a lowly duty or anything to be ashamed of. It was a chore that needed doing, as essential as fighting Thread, and there was as much pride to be taken in that honest work as there was to be taken in the heroic work.

When she stood for Hatchings, she was always a little disappointed when there was no gold egg or when it didn’t choose her. She didn’t hold any lofty ambitions of being a weyrwoman and truth be told, found the position more than a little intimidating. But the romanticism of riding a queen never left her (and there were lots of domestic duties to be done there, and that, at least, was familiar to her) and for turns that was her private dream in life—that quiet mousy Deryn would somehow manage to rise above everything and be a queenrider.

Nope. Instead cute and serious little Irvanath popped out—first, Deryn would later quickly point out with pride—toddled around, ensured everything was going smoothly, and then came and found Deryn. Deryn, utterly surprised, accepted her Impression with a few blinks. Only through turns of Candidacy training did she remember to guide Irvanath to go eat and how to feed her. After the green dragon was sleeping, Deryn stayed awake all night trying to figure out *what* had just happened and analyzing her sudden good luck. It hadn’t been the gold she’d privately dreamed of, but you know what, that was okay. Because golds were *probably* a handful and more trouble than they were worth. She remembered Dynath and Oryndith vividly. Besides, it was less hide to wash and oil.

Green Irvanath

Name: Irvanath
Pronunciation: ER-van-ath
Color: Green
Size: 25.75
Wing: Mistral Tempest
Weyr of Impression: Eastern
Age: 4
Description: Irvanath is certainly a distinctly-patterned creature, a green who will be very hard to mistake for any other dragon - hued a rich forest green over much of her long frame, Irvanath has several markings which will always make her abundantly easy to identify. The most common is over her wingsails, which are a dark, shadowy emerald, a pleasant but perhaps slightly stern hue. Her hide also darkens over her sides, shoulders, and flanks, forming a subtle but certainly noticeable contrast to her base hue in a swathe of sketchy, almost feline-like stripes that run back-to-belly rather than nose-to-tail. But this green has one more marking, most distinctive of all - faint, thing lines of darker green also box her jeweled eyes, two additional lines extending from each upper-outside corner and stretching back towards her headknobs before fading into nothing. Fairly large for her color but not overbearingly so, she will reach a final size of twenty-five and three-quarters feet, and possesses a build which tends toward slender over stout, but is much more sturdy than delicate.

Personality: Indeed, 'delicate' would most certainly not be the word to describe this green. Irvanath is a clear exception to the flighty, emotional, or daintily feminine stereotype of her color - straight out of the shell, this green will show herself to have a very no-nonsense and somewhat stern-minded worldview, the type to take almost every single aspect of reality rather seriously. Self-composed and well disciplined, Irvanath will never be one for silly games or immature behavior, and will in fact find herself a bit shocked by the childish playfulness of her brethren (no, of course the fact that they're simply children isn't a valid excuse!) and she will quickly come to a conclusion: clearly, if this is how others behave, then it's up to *her* to make sure that things are running smoothly at all times. She will step up to the plate in terms of taking a responsible leadership role early on - comfortably confident without being egotistical, Irvanath will respect authority and responsibility but is never afraid to civilly but firmly speak her mind. And a rather intelligent mind it is - this green is certainly anything but simple and distractible, both able and eager to effectively apply her mental energies to almost anything asked of her.

When it comes to her emotions, and she does have them, she will be rather good at making sure that she keeps her self-appointed duties separate from any personal matters; her steady and somewhat serious temperament will make it difficult, but not wholly impossible, to cause her to become flustered or lose her temper. When she does, she will actually provide a bit of a surprise - she will certainly be stern, but seems to take these encounters as hard as any of those who have been on the receiving end of her discipline and disapproval. She doesn't like hurting feelings, and while she does want respect, she is a bit uncomfortable with the fact that some meeker dragons may grow to be wary of her. She isn't out to intimidate on purpose - it's just the way she is, and if or when she does happen to truly upset or frighten someone, she will grow rather upset herself, albeit in private. Still, at least she will be able to tell herself that she was only trying to help and teach a valuable lesson, for her intentions are almost always good.

In terms of her behavior and physical mannerisms, she is dignified but perhaps a bit severe, possessing not all that well-developed a sense of play that will soon separate her into the category of 'overseer' rather than 'playmate' amongst her clutchsiblings. But she will be a benevolent one, even if she is rather strict in her insistence upon everyone's adherence to the rules, and will also grow early on into the role of 'mentor', always prepared to take another under her wing and dole out advice and assistance even if the individual has merited her disapproval. Because of her lack of lighthearted instinct, this green is prone to worrying and concerning herself with the more administrative aspects of life, but a natural inclination towards and a talent for managerial behavior will help her find her niche fairly quickly - she wants to help, she wants to contribute, and most specifically she wants to teach. She will likely push her rider to seek out the position of AWLM or ACM, finding her calling in fulfilling her slightly stern nurturing instinct. With a quick mind and a better-than-average memory, she believes very strongly in order and will be able to recall long lists of rules so that she may ensure that no one breaks them … not on her watch.

Pets

Name: Challenge
Species: Flit (Blue)
Description:

Challenge is a striking little blue with a deep cerulean coloring. He has a strong, stalwart build and good proportions…if you don’t count the fact that he’s missing the entirety of his front left leg. It was badly broken soon after he hatched and later amputated. He’s adapted marvelously, however, and finds that he is largely unhampered by his handicap.

Challenge is, plainly put, a terror. Not that he actually *means* to be a terror – he’s really quite gregarious – but he also possesses boundless energy that translates as hyperactive at its best and insane at its worst. This is not a blue you’ll find lolling around; Challenge wants to be in the middle of everything, the center of attention. He doesn’t quite understand the concept of “downtime”, and can’t fathom why anyone WOULDN’T want to be graced with his presence. Oh, you want to sleep? Why? Wouldn’t watching him zip back and forth through the room a zillion times be way more fun?

If there’s one thing Challenge inherited from his dam, it’s a deep possessiveness. He isn’t exactly enamored with anything trying to steal HIS spotlight and wants to make sure that all eyes (especially Deryn’s) are on him and him alone. His favorite trick to command attention is flying a tight circle around one’s head. Hah. You HAVE to look at me now.

Oh, and he compulsively steals things and squirrels them away around Deryn’s weyr.


Name: Despair
Species: Flit (Green)
Description:

Despair is, well, rather unfortunate looking. Her hide is a soft gray-green color that’s entirely *too* gray to look especially healthy, though the coloring is just a sad fluke of nature and not a true testament to her overall vigor in any way…Not that she can actually be called “vigorous”, however - she’ll never be terribly active, unless extenuating circumstances warrants it. Despair moves as if she were perpetually half-asleep or otherwise plagued by an immense weight upon her scrawny, little body. Every wing-flap or lift of a paw is slow, lazy, and somewhat painful to watch. She doesn’t fly so much as drift, and doesn’t walk so much as creep around. She is, however, quite vocal, and proclaims her sad presence with either high-pitched screeches or low moans.

It could be possible that Despair’s outward presentation is successfully balanced by a sunny, bright personality that many flit-owners are happy to find in their beloved pets. This is not the case with Despair.

Despair knows she isn’t pretty, and accepts that she is dominated by Challenge’s authority. Though her species is known for being sociable, she isn’t incredibly good at that either. She possesses none of the fun, bouncy qualities that make her appealing to other flits or to the passing human that might otherwise take an interest in her. Any interaction she gets from ANYTHING bemuses her greatly, though she shows her appreciation for it through an undying fascination with the being that gave her the proverbial time of day. Wait, following you around (to the best of her labored ability) while constantly moaning doesn’t count as appreciation? Are you sure? Because that’s how she shows it.

Though however attached she can find herself to the poor soul that maybe felt a little pity for her strangeness, its Deryn’s affection that she hungers after. Much of her time is spent hovering around her bonded, attempting to gain SOME attention which is otherwise allocated for her more exuberant, slightly less weird blue brother. Her absolute favorite pastime is plucking the hair from Deryn’s head.